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Stay 12+ hours in a FMW with fellow Outcast Reapers and/or any of our alliances

An Outcast Reaper that is at least 18 years of age

An Outcast Reaper that is at least 21 years of age

Pull 30+ enemy patches from different clubs

Make the Grim Few TDM Death Squad by meeting the requirements

Participate in graving 5 separate enemy clubs

Pull 12+ enemy patches from different clubs

Make the final lineup of Grim Few members for a Team Death Match, and win

Remain in the Outcast Reapers for 6+ months as a patched member

Remain in the Outcast Reapers for 12+ months as a patched member

Participate and/or be featured in an Outcast Reaper YouTube production

Stay 6+ hours in a FMW with fellow Outcast Reapers and/or any of our alliances

Display what position you currently hold with your charter

Display what charter of the Outcast Reapers you are apart of

Roles

National President
  • To preside over all charters
  • To act as the personal respresentative of the club to other crews
  • To assist patched members in the interpretation of their officer and club responsibilities
  • To mediate and manage all charters
  • To set alliances with other crews
National Vice President
  • To assume the role and responsibilities of the National President if he is absent
  • To assist the National President in anything he needs and his duties
  • To act as liaison between the National President and Charter Presidents/Vice Presidents
  • To assist patched members in the interpretation of their officer and club responsibilities
Charter President
  • To preside over meetings of his/her designated charter
  • To set the date and time of church meetings
  • To pass along regulations sent from the National President
  • To act as the personal respresentative of the club to other crews
  • To assist patched members in the interpretation of their officer and club responsibilities
  • To supervise major situations
Charter Vice President
  • To assume the role and responsibilities of the Charter President if he/she is absent
  • To assist his/her designated Charter President
  • To assist patched members in the interpretation of their officer and club responsibilities
Charter Sgt. at Arms
  • To maintain order at club meetings and activities
  • To act as the personal body guard to the Charter President
  • To ensure members adhere to club policies and regulations
  • To assist patched members in the interpretation of their officer and club responsibilities
  • To defend the club and the club's property
  • To assist the Enforcer team by enforcing club policies to the prospects
Charter Secretary
  • To arrange any necessary meetings with any outside sources
  • To keep the minutes of club meetings, and track issues brought to the table
  • To document club changes, votes, and club information in general
  • To assist patched members in the interpretation of their officer and club responsibilities
Charter Head Enforcer
  • To manage the Enforcer team
  • Overlook prospect activities and events
  • To act as the personal body guard to the Charter Vice President and assist the Charter Sgt. at Arms with whatever he/she may need
  • Keep track of and bring in new prospects
  • To act as the Sgt. at Arms if he/she should be absent
  • To assist patched members in the interpretation of their officer and club responsibilities
  • To enforcer club policies to prospects
Charter Enforcer
  • To enforcer club policies to prospects
  • To assist the Charter Head Enforcer with whatever he/she may need
  • To assist patched members in the interpretation of their officer and club responsibilities
  • To communicate with the rest of the Enforcer team and come up with prospect activities/events on time
Charter Road Captain
  • To plan the travel routes prior to going on club rides
  • To scout ahead of the formation when necessary
  • To enforce club procedures for group rides
  • To assist memebers in formation training
  • To assist patched members in the interpretation of their officer and club responsibilities
Charter Tail Gunner
  • To protect ride formations
  • To assist the Charter Road Captain with whatever he/she may need
  • To assist patched members in the interpretation of their officer and club responsibilities
  • To act as the Charter Road Captain in the event he/she is absent

Vow

The vow is a pledge every new patch member must take. It symbolises your accomplishment of making it into the Outcast Reaper Brotherhood. As you speak these words out loud you are reminded of the hard work and determination put into your time here as a prospect, and you solemnly pledge your loyalty to this crew, and this crew only. You are an Outcast Reaper.

I, (state your gamertag), pledge my loyalty and my life on the promise of blood, bikes, and brotherhood... To represent the Top Hat Reaper, and take on whatever the world throws at me with my brothers and my sisters. I will respect and follow all rules of the club as laid down by its founding members, as I embrace and am accepted into this brotherhood. I am a reaper, called to claim those who oppose ANY of us. Too weird to live, too rare to die, I am unstoppable. I am an Outcast Reaper.

Grim Few

The Grim Few are a select group prepared to fight at a moments notice. They fight as one and are coordinated by the Warlord. Those who wish to challenge the Few in a TDM can contact him/her to arrange your downfall.

Currently Grim Few only operate on our Xbox charters.

Preview

Formations

Public Lobby

The Road Capt. leading the formation, followed by the SAA and H. ENF to add protection for the President and VP, followed by higher officers up front, Full Patched Members in the middle, prospects bringing up the rear followed by the Tail Gunner. We always ride together. No task is too small for the club to ride together on: Ammunation, change of clothes, impound, etc.

Staggered

In a Staggered two-by-two formation, riders have the spacing advantage so one won't rear end another rider or run someone off the road during braking and turning.

Should you get a wanted level, break from the pack, lose the police and then return to formation. In the cities, we ride slightly faster than the traffic unless hauling balls somewhere with purpose. On the freeway its open throttle balls to the wall.

Formation is standard for a ride in a public lobby. Formation order is subject to change in a private lobby.

Two-By

Here we have the Two-By formation. Otherwise known as the chain gang to its obvious resemblance to chain gangs from yesteryear. While not the most practical ride formation to maintain, it is good for getting set up pre-ride in ORMC formation.

Diamond

Next we have the diamond formation, which is a mixture of the two. Setup is the same but mainly used for locking down the entire road on a two lane highway. Road captain rides the center line, while the chain gang splits and each takes a lane. Mainly used for photos or video purposes as its impractical to use with NPCs everywhere.

War Ride

The war ride. Instead of controlling an entire side of a highway, players will stay tight-knit and in one lane. Lowest to highest ranking members in order providing cover and acting as bullet sponges for higher officers, allowing the president to come in safely from the rear protected by the SAA and H. ENF.

The war ride has only been used by ORMC a handful of times and in PFMW (Private Free Mode War) lobbies only. As a show of strength and force. Its unstoppable. A powerful force, but impractical in a standard lobby.

Parking

The image is self explanatory. Set up is simple and should move flawless. Wait for the man in front of you to go, set his bike, and then go. Continue until all members are parked. At which time, all members will remain mounted until the road captain calls the dismount.

Relations

Friendlies
Cease Fires
Kill on Sight

Mr. Mayhem

A Mayhem vote is used in extreme cases of punishment. The Outcast Reapers are a second chance club, made up of members from different walks of life and different former clubs. If you fail here, if you cant comply to the way this club is run, you will be ousted from the Outcast Reapers Motorcycle Club, you'll be killed in a violent manner and be excommunicated from the club. You will meet Mr. Mayhem. No more chances, no hope. Blood in, blood out.

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